![]() ![]() Gain 20 Faith whenever a follower is sacrificed Gain 10 Faith for every day that begins without a follower in prison Gain 5 Faith in the construction of the new building No Faith is lost when a follower eats a grass meal Gain 5 Faith when a follower eats a meal made of follower meat Gain 20 Faith in the performance of the Brainwashing Ritual Lose 5 Faith instead of 20 when a follower diesĪn explanation of positive traits is mentioned below. Gain 10 Faith whenever an elder follower is murdered, sacrificed, or consumed, but lose 20 Faith by the natural death of an elder follower. Lose 5 Faith whenever a follower is sacrificed Lose 5 Faith by the death of another followerġ5% slower healing when sick and on bed rest Lose 10 Faith when recruiting a new follower Work and devotion generation speed is reduced by 10% ![]() All Followers Traits In Cult Of The Lamb Negative TraitsĪn explanation of the negative traits is as follows. We have covered a complete list of all the followers’ traits that you will notice throughout the playthrough. On the contrary, a follower with more bad traits means more trouble for the cult. A follower with good traits means less trouble. The usefulness of the follower is highly dependent on the traits it possesses. These traits can either be gained naturally by converting followers into your cult or through rituals. What Are Traits In Cult Of The Lamb? Cult Of The Lamb TraitsĪll followers come with their own sets of traits they can have various combinations of good and bad traits. Top-Tier Follower Traits In Cult Of The Lamb.All Followers Traits In Cult Of The Lamb.Gullibility is a positive trait that allows for easier manipulation of followers and can be useful for persuading them to join the cult.Grass Eater is a positive trait that increases devotion and helps the cult’s growth, as well as providing sustenance for the cult.Zealous is a positive trait that prevents dissent among followers by converting non-believers into believers.Faithfulness is a positive trait that increases devotion and helps the cult’s growth.Belief in Sacrifice is a positive trait that prevents dissent among followers when sacrifices are made.Sloth is a negative trait that causes tasks to be completed 10% slower and does not significantly impact faith levels.Good Die Young is a negative trait that can cause a loss of 20 Faith when elderly followers die due to reasons other than sacrifice.Terrified of Death is a negative trait that can significantly impact faith levels and lead to dissenting followers every time there is a death in the cult.Against sacrifice is a negative trait that can cause issues with faith levels and dissent among followers when sacrifices are made.Natural Skeptic is a negative trait that causes a follower to lose 10 Faith upon recruitment. ![]()
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