![]() ![]() To all this, it continues to haunt you not to know the truth, there is nothing clear in this whole story. Almost without realizing it, you live alone. In a very short time your life has taken a 180º turn. I need to talk to her, I need to discover the truth. I need to know the truth… but only she knows. He was a good person… Something is not right. Microsoft Windows, Microsoft Xbox One, Microsoft Xbox Series XS. Why did dad do that? He is now in prison. But above all… enjoy a real horror experience.Įverything has been very strange. Explore Mark’s house that is constantly changing. The whole argument of Evil Inside happens in a mysterious house … or almost everything. The objective is to gather the fragments of the Spiritual board, found around the house, to be able to contact Rose, her mother, and discover the truth. Although only he was knowledgeable about them… or someone else? Reveal the visions and fears that torment Mark. The player will embody Mark, a teenager in charge of his little brother, because he has just suffered the loss of his mother and has his father in prison for it. That’s where it all began: a series of paranormal events will torment him while he tries to gather the fragments of the Spiritual board and thus, find what is really happening. After the death of his mother and the arrest of his father for it, our protagonist Mark tries to contact her through the Spiritual board, which explodes mysteriously and causes Mark to fade away. The PlayStation announcement trailer doesn’t give away much, so here’s an official synopsis:Įvil Inside is a first-person psychological horror game. The aforementioned lack of atmosphere can be seen in the uninspired design of the hallway, featuring unimpressive textural work and an overall lack of environmental detail.For those keen to try Evil Inside, you can download a free prologue chapter via Steam. Evil Inside is also very disappointing when it comes to its visuals. It just throws loud noises at you, hoping that at least one of them sticks the landing. ![]() As a result, there’s no atmosphere in here. Thats where it all began: a series of paranormal. After the death of his mother and the arrest of his father for it, our protagonist Mark tries to contact her through the Ouija, which explodes mysteriously and causes Mark to fade away. The game doesn’t give itself enough time to properly build up enough tension for a scare. Summary: Evil Inside is a first-person psychological horror game. This happens ad nauseum every few minutes. They are mostly comprised of loud noises and an object quickly popping up onscreen. The vast majority of its “scary moments” (if you can even call them that) are predictable jumpscares that almost never land. It’s also ridiculously easy, as all of its puzzles are stupidly simple to solve and there are no real threats that can actually kill you. It’s pretty straightforward, being barely more than an hour long. Each and every time you complete a loop, it will transition to a new one, with brand new scares and puzzles to tackle. The game will force you to walk constantly through a single hallway. Evil Inside just focuses way too much on just being P.T., barely doing anything different with the formula and never trying to be its own thing. It wasn’t supposed to fully indicate what Silent Hills was going to be. This is how Visage succeeded: it expanded beyond the reaches of a single hallway, forcing you to explore an entire house, twisting your sense of direction and playing with your expectations in brilliant ways.Įvil Inside on the other hand, sticks very firmly to the original format set up by P.T., but here’s the catch: that game was a demo. However, you need to add something else to spice things up, to create an identity of your own. I’m fine with games trying to recapture the magic behind P.T.‘s simple yet engaging premise. It’s not a bad setup per se, but Evil Inside fails mostly in its execution. You’ll need to go through multiple time loops and gather pieces of an Ouija board. The basic premise is simple and it’s something we’ve seen countless times: you wake up in a house, horrible things have happened, and you’ve got to pieces everything together in order to solve a mystery. The long answer? This game tries way too hard to be scary and obtuse, and it fails miserably in every single conceivable level. You’ll be staring at it over and over again. ![]() Get very familiar with this single hallway. ![]()
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